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Summary
Summary
Description |
English: A typical compulsion loop for a video game, based on [1] |
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Source |
Own work |
Date |
2020-08-07 |
Author | |
Permission (Reusing this file) |
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Date/Time | Thumbnail | Dimensions | User | Comment | |
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current | 12:45, 9 April 2024 | ![]() | 512 × 477 (3 KB) | Isidore (talk | contribs) | =={{int:filedesc}}== {{Information |description={{en|1=A typical compulsion loop for a video game, based on [https://www.gamasutra.com/blogs/SebastienSamson/20171113/309468/Compulsion_Loops__Dopamine_in_Games_and_Gamification.php]}} |date=2020-08-07 |source={{own}} |author=Masem |permission= |other versions= }} =={{int:license-header}}== {{self|cc-by-sa-4.0}} Category:Video game design |
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